This is my character design. I haven't finished all the mouths that I wanted to do yet but here are the ones I did finish. I also did some eye/eyebrow movements but I didn't include them. I hope this is alright. This is the storyboard I did. It was way too ambitious so I only did like the first 4 frames. Hopefully you can tell what's happening because it's pretty messy.
1. Explain your process from start to finish. First I made a storyboard. Then I put two rulers across a set of textbooks to put my phone on. I didn't really look at my storyboard at all after the first day because I realized I was only going to be able to animate like 4% of it. After that I just drew things over and over until I finished. Then I did the outro and the intro. Finally I stole sound clips off the internet and compiled the videos together in Windows Movie Maker. 2. Which of the 12 Principles of Animation did you use in your piece? Explain how you did each one. Squash and Stretch Does the arm squashing up count for this? Anticipation The arm squashing up to release the hand for sure. Staging I don't really know if my video was conveying what it was supposed to convey but I think maybe the part where the circles came out of his hand might have done something. Straight Ahead or Pose to Pose Animation Straight ahead obviously Follow Through and Overlapping Action This was when he stopped moving his arm but his hand kept going for one frame right before the circles came out and when he looked around and his head kinda stopped moving but his face kept going. Slow Out and Slow In When the arm was scrunching up and then released the hand. Also in the intro when the arm was wiping the screen. Arcs Arm in the intro and also when the guy raised his arm to scratch his head. Timing The pauses where he wasn't doing anything to let the actions sink in. Also how blinks were faster. And the arm swing in the intro. Also the hand falling in the outro. And other things probably but you get the idea Exaggeration When he was shocked?? I don't think it was exaggerated enough to count but you can make the call Solid Drawing It didn't look awful so... Appeal The guy wasn't ugly but he wasn't interesting. So maybe not this one 3. What do you think of stop motion? It was pretty tedious but it was alright. I liked seeing the finished product even if I wasn't completely satisfied with it. My first non-digital Illustration Friday assignment....sorry for smudges/the shadow in the corner/overall poor picture quality. The theme was wealth.
What did you create? Why did you pick these subjects over others? Does the subject have any specific meaning to you?
I created...cinemagraphs... I didn't want to film myself so I filmed my brother. The first one is him pretending to read while I roll a Mariokart toy past him. The second one is him sitting in a chair with just his eyes moving. My brother is dead to me but personally the Captain Underpants movie art book is pretty valuable so i guess that's the meaning. Also Mariokart is fun and I took the toy from off of my brother's ninth birthday cake which was really good. What was difficult about this project? Is there anything you would recommend for someone in the future? Filming was extremely difficult. It was hard to keep both the camera and my brother still. I would say to use an actual camera with a tripod instead of your mom's iPad propped up on a textbook. |